The data sets implemented on the basis of the archaeological investigations conducted at Aksum (Ethiopia) are processed by means of Genetic Programming and the results compared with the ones of the traditional statistics in the perspective of outlining rules to be used with social simulation softwares.

Genetic Programming and Traditional Statistics: Towards Interpretation of Ancient Landscape and Social Simulation

MANZO, Andrea;
2003-01-01

Abstract

The data sets implemented on the basis of the archaeological investigations conducted at Aksum (Ethiopia) are processed by means of Genetic Programming and the results compared with the ones of the traditional statistics in the perspective of outlining rules to be used with social simulation softwares.
2003
1841715212
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11574/38217
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