In this paper, we describe a Telegram bot, Mago della Ghigliottina (Ghigliottina Wizard), able to solve La Ghigliottina game (The Guillotine), the final game of the Italian TV quiz show L’Eredita`. Our system relies on linguistic resources and artificial intelligence and achieves better results than human players (and competitors of L’Eredita` too). In addition to solving a game, Mago della Ghigliottina can also generate new game instances and challenge the users to match the solution.

The challenge of the TV game La Ghigliottina to NLP

Federico Sangati;Antonio Pascucci;Johanna Monti
2020-01-01

Abstract

In this paper, we describe a Telegram bot, Mago della Ghigliottina (Ghigliottina Wizard), able to solve La Ghigliottina game (The Guillotine), the final game of the Italian TV quiz show L’Eredita`. Our system relies on linguistic resources and artificial intelligence and achieves better results than human players (and competitors of L’Eredita` too). In addition to solving a game, Mago della Ghigliottina can also generate new game instances and challenge the users to match the solution.
2020
979-10-95546-60-3
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11574/192550
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